hussEyquation
Menu

NBA player comparison

Clifford Ray vs. Steve Mix: 1980–81 season

hussEyquation1980–81 season · regular-season impact
Regular-season verdict

Steve Mix has the higher model estimate for the 1980–81 season

Impact comparison
-6.4Season impactEstimated points per 100 possessions above that season's league average+2.7Leads
#244Season impact rank#20Leads
66Games72
838Minutes1,327
2.4PPG10.8Leads
43.8%TS%57.0%Leads

Steve Mix's estimated impact per 100 possessions was +2.7, compared with -6.4 for Clifford Ray. This compares their impact while playing, not their total contribution across the season. Both players are compared in the 1980–81 season using its published Impact Rate. A ranked comparison requires at least 450 minutes for each player.

Clifford Ray: 66 games and 838 minutes. Steve Mix: 72 games and 1,327 minutes. Playing time matters when judging the whole season; the impact estimate above is a rate, not a season total.

Read turnover rate alongside offensive workload. Offensive usage measures the share of team plays a player ends with a shot, free throws, or a turnover while on the court—not every touch, pass, or act of playmaking. These rows provide context; they are not extra points added to the ranking.

Regular season only. Impact figures are estimates; small gaps are not exact. Playoffs, awards and titles do not determine the verdict.

1980–81 season · regular-season impacthusseyquation.com/compare/clifford-ray/steve-mix/1980-81

Behind the estimate

Why the model rates them this way

A verified breakdown of this season’s published estimate is unavailable. We do not substitute another season’s calculation.

What this does not establish: these figures do not prove that either player made his teammates shoot better. A verified teammate-shooting comparison is unavailable for this selected season. A small difference in the estimates is not a decisive basketball distinction.

Share this comparisonChoose a social post or link-preview image.

Full comparison · 1980–81 season

Understand the numbers

Start with impact, then compare playing time and skills. Team results add context. These are not categories to tally into a winner.

1 · Ranking evidence

Impact: who ranks higher, and why?

The impact estimate compares performance while playing, not total contribution over the season. The individual-stat estimate plus the lineup adjustment gives the final estimate.

Impact: Clifford Ray and Steve Mix
MetricClifford RaySteve Mix
Season impactEstimated points per 100 possessions above that season's league average-6.4+2.7Better result for this metric.
Season impact rank#244#20Better result for this metric.

Clifford Ray: verified lineup window unavailable. Steve Mix: verified lineup window unavailable. The adjustment is not necessarily based on this season alone.

2 · Playing time and responsibility

How much did each player take on?

Read games and minutes alongside impact. Offensive usage is the share of team plays a player ends with a shot, free throws, or a turnover while on court. More usage is not automatically better.

Playing time and workload: Clifford Ray and Steve Mix
MetricClifford RaySteve Mix
Games6672
Minutes8381,327

3 · Individual skills

Where does each player have an advantage?

These figures describe the selected regular seasons. They provide context, not extra points added to the verdict. Green marks the better result for a metric, including lower turnover rates. Workload and shot-selection measures stay neutral. These rows are not votes toward the ranking.

Shooting

True shooting includes two-pointers, three-pointers, and free throws.

Shooting: Clifford Ray and Steve Mix
MetricClifford RaySteve Mix
True shooting percentage43.8%57.0%Better result for this metric.
Show more stats: Shooting
Shooting: Clifford Ray and Steve Mix
MetricClifford RaySteve Mix
Field-goal percentage42.1%50.1%Better result for this metric.
Three-point percentageUnavailable0.0%
Free-throw percentage46.8%83.3%Better result for this metric.

Passing

Assist rate is the share of teammates’ made shots assisted while the player is on court. Read turnovers alongside offensive workload; lower turnover rate is generally better.

Passing: Clifford Ray and Steve Mix
MetricClifford RaySteve Mix
Assists per game0.81.6Better result for this metric.

Rebounding

Rebound rate is the share of available rebounds collected while on court.

Rebounding: Clifford Ray and Steve Mix
MetricClifford RaySteve Mix
Rebounds per game3.33.7Better result for this metric.

Scoring

Points per game describe scoring volume, not overall impact.

Scoring: Clifford Ray and Steve Mix
MetricClifford RaySteve Mix
Points per game2.410.8Better result for this metric.

4 · Team context, not ranking inputs

What happened with and without them?

A verified with/without comparison is unavailable for this scope. We do not substitute another season’s observations.

Four separate questions

Impact, winning, playoffs, and awards

These are different ways to understand a career. Only Regular Season Impact determines the hussEyquation verdict. The other three sections add basketball context without adding points or changing the rank.

Ranking result

Regular Season Impact

Steve Mix has the higher model estimate for the 1980–81 season.

Clifford RayMetricSteve Mix
-6.4Season impactEstimated points per 100 possessions above that season's league average+2.7Leads
#244Season impact rank#20Leads

This is the ranking result. It uses regular-season impact only. Team records, playoffs, and awards do not change it.

Context

Team Success

Steve Mix leads every available measure below.

Clifford RayMetricSteve Mix
600Listed-team regular-season wins932Leads
0.6%Listed-team winning percentage0.8%Leads
550-win team seasons13Leads
560-win team seasons7Leads
6Playoff team seasons9Leads

Context only. Not included in Career Impact Rank. Final records for every listed team-season. A traded season can include more than one team.

Context

Playoff Résumé

The advantages are split across the available measures.

Clifford RayMetricSteve Mix
6Playoff appearances8Leads
60Playoff games89Leads
31Team playoff wins63Leads
1Finals appearances4Leads
1LeadsChampionships0

Context only. Not included in Career Impact Rank. Team playoff results count only seasons when the player appeared in a playoff game.

Context

Awards

No recorded measure separates these careers.

Clifford RayMetricSteve Mix
Not availableAll-Star1
Not availableMVP0
Not availableAll-NBA0
Not availableAll-Defense0
Not availableDPOY0
Not availableRookie of the Year0

Context only. Not included in Career Impact Rank. Major regular-season honors are recognition, not inputs to the impact ranking.

How each context field is counted
Listed-team regular-season wins
The sum of each listed team's final wins in every season the player represented that team.
Listed-team winning percentage
Those team wins divided by those teams' total regular-season games.
50- and 60-win team seasons
Listed team-seasons that finished with at least 50 or 60 wins. Shortened seasons are not projected to 82 games.
Team seasons reaching playoffs
Listed team-seasons in which that team qualified for the playoffs.
Playoff appearances and games
Postseasons and games in which the player appeared.
Team playoff wins
Team wins from those postseasons. They describe team results, not individual credit.
Finals appearances and championships
Seasons when the player appeared in the playoffs for the finalist or champion.
Awards
Recorded NBA selections and major regular-season honors. A zero means the source records none; Not available means the source field is missing.

Source and scope Basketball Reference, NBA seasons 1950–51 through 2025–26, accessed 2026-10-09.

Selected seasons

Era-centered impact

Both bars show the same NBA season. Missing or unqualified data does not establish a winner.

Clifford RaySteve Mix

Estimated points per 100 possessions above that season's league average

1
Both bars show the same NBA season. Missing or unqualified data does not establish a winner.